Posted: 6 months ago, last updated today.
It's an unusual premise, playing the bad guy. And here you do it in the most graphic and blood curdling way. But more than just gratuitous violence, stepping into the alien's shoes cleverly subverts all those Alien films as you start to care about the red bubbling biomass that moves in believable squeamish fashion. Add to this the emotive cinematic music and it's really atmospheric.
As the game progresses, you gain more abilities to get to the deeper parts of each levels and grow in size. As you do you get glimpses of the humans at the base, taking control of them as they investigate the infestation. Eventually, the creature returns to its initial containment area and absorbs the last piece of its stolen genetics, allowing it to totally reconstitute a human form as the scientist it originally infected. The disguised creature then escapes the facility into what is revealed to be a partially quarantined Seattle.
Rated PEGI 18 for extreme violence.
ESRB MATURE for Blood and Gore, Violence. Players traverse side-scrolling environments by using their tentacles to grab and fling objects, including small human figures. Humans are sometimes consumed, often ripped in half while screaming. Large blood-splatter effects and pools of blood are depicted. While controlling humans, players can use various weapons/tools (e.g., military mech, firearms) to shoot and kill other characters; possession of human hosts can cause them to burst into pieces.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse and Keys: Can play with mouse and multiple keys.
You can customise the controls for the game as follows:
Remap Buttons: Re-map all buttons/keys.
Swap Sticks: Swap the sticks over.
Remap Mouse and Keyboard: Remap mouse and keyboard.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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