Celeste Review

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Posted: A year ago, last updated 2 weeks ago.

Author: Andy Robertson.

OverviewOverview

This is a platform game that requires players to use jumping and climbing moves to ascend an increasingly challenging two-dimensional mountain. You play Madeline, who is, perhaps unsurprisingly, haunted by self-doubt at the task in hand. She presses on but is unnerved by encountering a dark reflection of herself in a mirror.

The doubts intensify as Madeline first tries to run from, and then do away with, her alter ego before accepting it as part of herself.
Along with the use of metaphor, it’s the game’s ability to change its interactions and controls to match Madeline’s emotional hazards of doubt, failure or blind positivity, that create a unique way of considering wellbeing.

If you’re new to difficult platform games, the ‘Assist’ mode is a great way to experience this game while also being able to progress when you get stuck. Slowing down the game grants more time for making jumps just right. This enables any player to engage in the subject of emotional wellbeing in this unusual way.

DetailsDetails

Rating: PEGI 7+, ESRB EVERYONE 10+

Release Date: 23/01/2018, updated in 2018

Platforms: Mac, Nintendo Switch, PlayStation 4 and Xbox One

Genres: Platform

 

CommitmentCommitment

Duration: This game will take between 13 hours and 30 hours to complete.
 
Players: This is a single player game.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

There is free downloadable content that adds a final level, designed to be one giant send-off: both for main character Madeline, and the players who’ve spent countless hours helping her traverse the titular mountain.

Age RatingsAge Ratings

This game has been rated ESRB EVERYONE 10+.

 

This game was rated PEGI 7 for non-realistic looking violence towards characters which although human are not very detailed. It is not suitable for persons under 7 years of age. The examiners report expands this rating with the following: In this pixelated game, the non-detailed human-like characters can engage in a boss fight where lasers are being shot at them.

There are some disturbing scenes present that feature tense music and darker visuals.

AccessibilityAccessibility

You can change the difficulty, both in terms of your health, invincibility and speed of the game.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Customise Difficulty: Customise different aspects of the game.

Cognitive Pressure

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times.

Assistance

Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

Text Visibility

Large Clear Text: Text is large and clear, or can be adjusted to be.

High Text Contrast: Text colour contrasts to background.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Mouse and Keys: Can play with mouse and multiple keys.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.

No Screen Shake: No screen shake effect or this can be disabled.

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

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