Closed Hands Review
Posted: 3 months ago.
You can choose what order to read the story in, and which characters to follow. This includes reading emails, exploring files, replaying conversations, finding secrets. As you progress you build understanding of the complex effect extremism has on people's perceptions of cultures and communities. Prejudices and racism that exist in the moments after an attack in many communities will be explored in this game, as will the tabloid and media reaction to sensitivity and empathy to those affected.
Not yet rated, the game includes swear words that would likely result in a PEGI 12 and ESRB TEEN rating. Although the game is about terror attack, this is not graphically depicted or written about directly. The game focuses on the events around this rather than the event itself.
Parents and carers will want to play the game themselves to judge whether younger players are mature enough to understand, process and cope with the subject matter.
There is a lot of reading in the text. As a whole there's 130,000 words, although this is split into 6 characters that can be engaged with separately.
There isn't remapping but it's a mouse controlled game and you can use any mouse button to trigger an action.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Extensive Complex Reading: Extensive reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
How the game provides guidance and assistance to navigate its worlds and spaces.
Large Clear Navigation: The game navigation and maps are clear to read, large and with high contrast or with settings to zoom or increase visibility.
Way-finding information provided to aid navigation.
Adjust Head-Up Display: Remove or resize the head-up display to remove distraction and make it more visible.
Game Map: View a map of the game world during play, with points of interest and missions highlighted throughout the entire game.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
Motion Controls Not Required: You don’t need motion controls to play the game.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
No Flashes: No flashing strobe effects or you can disable them.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Motion sickness friendly: Option to reduce motion sickness (motion blur, depth of field, field of vision).
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Play Without Hearing: No audio cues are necessary to play the game well
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
Our experts have hand-picked the following similar games for you. These offer a similar way to play to Closed Hands or are games with a similar theme or topic. These are good alternative games to Closed Hands, or are a younger rated alternative for players not ready for PEGI 12+ or ESRB TEEN games.
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