De Blob (Series) Review
Posted: 6 months ago, last updated yesterday.
As you colour the city the game's soundtrack, featuring live bands, gradually adds more instrumentation as well as an additional "layer" of sound corresponding to de Blob's current color.
You take on mission in each area that include painting buildings, transforming landmarks and avoiding hazards like the pools of ink turn de Blob black and cause him to lose paint. When you have finished painting a region there are side quests missions to complete for more points.
De Blob 2 enhances this with the ability to perform dash attacks and break through obstacles. As you progress you can also increase your paint capacity and agility as well as earn power ups with special abilities. It also adds some side-on two dimensional platform stages.
The colour mixing and strong signposting and advice makes it a great game for younger players. If you want a co-operative experience the first game is better. But the second game offers a more polished experience.
Players: You can play with 4 players in the same room, but you can’t play it online. De Blob offers 4 player mini-games. These include challenges where players compete to paint their worlds the fastest.
De Blob 2 offers 2 player party challenges and split screen play. It adds two-player mode to the main game, where one player can assist the main character like Super Mario Galaxy.
De Blob is rated PEGI 3 and ESRB EVERYONE. For very mild violence in a child-like, pixelated or abstract setting. The game contains very mild violence in a childlike setting. The enemies have to be smashed causing them to disappear immediately. All of this violence is portrayed in a humorous setting.
De Blob 2 is rated PEGI 7 and ESRB EVERYONE 10+ for Comic Mischief, Mild Cartoon Violence, Mild Language. The storyline sometimes contains darker thematic elements: a few sequences require players to choose between pursuing the game's antagonist and rescuing small blob characters from exploding domes. Cutscenes also depict characters that belch or emit ink with flatulence sound effects.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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