Dishonored (Series) Review
Posted: A year ago, last updated 4 weeks ago.
Played in the first-person perspective, you take on a series of missions that can be completed in various ways: stealth, combat, or using powers to circumvent obstacles. You must explore each level well to discover the full range of options available. While many games allude to choice, Dishonored is unusual because you can complete all missions in a non-lethal manner. An example of a mission attempted in different ways can be seen in this Outside Xbox video.
Between missions, you can explore a central city area to find allies and new objectives. Here you find role-playing elements. You can upgrade powers and approach progression in different ways. The powers include "Dark Vision" to see through walls, "Blink" to teleport, "Possession" to take over another, "Devouring Swarm" to attack with rats, "Bend Time" to slow or stop time, "Wind Blast" to summon a gust of wind and "Shadow Kill" that turns dead enemies to ash. Each of these can be used in strategic ways and as they are acquired open up new routes to complete missions.
Your violent or non-violent actions are tracked by a "chaos" system that then changes the game world and narrative. You can win support from sympathetic characters in the game if you have not done a lot of killing. Or if you have chosen violent, you can complete missions more quickly and gain more resources.
- Dishonored (2012) on PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
- Dishonored 2 (2016) on PC, PlayStation 4, Xbox One
- Dishonored: Death of the Outsider (2017) on PC, PlayStation 4, Xbox One
This game has been rated ESRB MATURE 17+.
Dishonored Death of The Outsider is rated PEGI 18 due to depictions of gross violence towards humans, violence against multiple innocents and sexual expletives. This game contains frequent depictions of gross violence towards human characters, as the player you can kill enemies by decapitation, dismemberment or blowing them up, the vast majority of violence is paired with strong blood/gore. As the player, you can also kill innocent civilians around the city. There is also infrequent use of sexual expletives, variations of the word “f*ck” can be found throughout.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Customise Difficulty: Customise different aspects of the game.
Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.
Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse and Keys: Can play with mouse and multiple keys.
You can customise the controls for the game as follows:
Select Preset Controller Mappings: Select preset button layouts.
Remap Mouse and Keyboard: Remap mouse and keyboard.
Remap One Action to Multiple Buttons: Map multiple buttons to a single action.
Remap Game Menu Access: You can remap buttons to pause and access game menu.
Invert X/Y Axis: You can invert the direction required to control looking and aiming.
Vibration Optional: Controller vibration not used in the game or you can disable it.
Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
High Contrast Mode: You can adjust the contrast of the game to be high-contrast, or the game already has high contrast visuals.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Motion sickness friendly: Option to reduce motion sickness (motion blur, depth of field, field of vision).
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Visual Depiction of Directional Audio: Indication on screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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