Posted: 4 months ago, last updated 10 weeks ago.
You follow these three characters and their interwoven narratives. How you do in missions impacts the story with lasting consequences - like the repercussions of choosing to spare or kill even one person rippling throughout the underworld. You investigate the arrest of prominent community leader and the rise of an insidious drug to uncover a conspiracy threatening to alter the city’s fate.
As you progress you can access an arsenal of futuristic tech, cybernetic upgrades and weapons to blast through levels in brutally fast combat, or take a silent approach by using stealth and non-lethal takedowns to leave without a trace. "Nobody needs to die. unless you decide they must."
You can upgrade your character through cybernetic augmentations. Pick how you develop through upgrade trees to build on the way you decide to take on missions. It's a game that offers action similarities to titles like Hotline Miami, or maybe even Ruiner and Synthetik. Comparisons have also been made to the original Metal Gear and elements of Deus Ex.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
View Control Mapping: You can view a map of controls during play.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
High Text Contrast: Text colour contrasts to background.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse and Keys: Can play with mouse and multiple keys.
Remap Buttons: Re-map all buttons/keys.
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
Supported by PlayabilityInitiative
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