Drink More Glurp Review
Posted: 8 months ago, last updated 8 weeks ago.
It's a mix of simplicity and complexity that becomes actually quite intuitive to use as you get used to it. Still, you do have to wrestle with the real world physics. Executing the right move takes both precision and timing.
Run, jump, throw and compete with up to 20 people in the Party Mode or aim to score on the online leaderboards in Challenge Mode. Each time you play the activities and your abilities change depending on the sponsor. This might add low gravity or super-strength throughout. Or maybe sticky arms or exploding fists.
The funny physics and enjoyment of watching other people grabble with the controls makes this a great game to play together. Also, because it's turn-taking there's none of the usual pressure to perform at the same time as each other.
Players: You can play with 20 players in the same room and up to 1 player online. Take turns with up to 20 people locally, or compete in online leaderboards. Players can drop in and drop out at any time and you only need one controller is all you need.
You will need Nintendo Online (must be 18 to purchase, but can be any age to use) to play online with Nintendo Switch.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Competitive Difficulty: Difficulty not adjustable, because you compete against other players.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Remap Buttons: Re-map all buttons/keys.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Colour adjustments: Adjust colours of characters or game elements for greater visibility
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
Supported by PlayabilityInitiative
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