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Empty Review

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Posted: 6 months ago.

Author: @JonahMonaghan and @GeekDadGamer.

OverviewOverview

Empty is a minimalist puzzle game that teaches the value of simplicity in life. You rotate and interact with different vignettes to line up items with the same background colour. As you do this they disappear and the scene slowly empties.

The game has a novel puzzle mechanic that matches the simple visual style. The flat shading makes the room contents seamlessly blend with the background, enabling you to match objects and empty the room. Your goal is to find an angle where objects visually disappear, and progress to the next location.

Each level starts with a stylish narrative that reminds the player to appreciate simplicity in life — to value the small victories and cherish experiences instead of things. To progress to the next level the player has to solve the previous one. The level difficulty is generally low, making it accessible for all ages.

DetailsGame Details

Rating: PEGI 3+

Release Date: 25/09/2020

Price: Free

Platforms: Android, Mac, PC, Web Browser and iOS

Genres: Puzzle

Developer: @_Dstrm

CommitmentCommitment

Duration: This game will take between 1 and a half hours and 3 and a half hours to complete.
 
Players: This is a single player game.

CostsCosts

Empty

Web Free
PC Free
Mac Free
iOS Free
Android Free
 
This game is free to play. Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

Rated PEGI 3.

ESRB EVERYONE.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Assistance

Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

No Reading: No reading is required.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Navigation

How the game provides guidance and assistance to navigate its worlds and spaces.

Large Clear Navigation: The game navigation and maps are clear to read, large and with high contrast or with settings to zoom or increase visibility.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.

One Motion Targeted: Play with touchscreen, tap and swipe or hold gesture.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

Android has accessibility settings including ways to navigate and interact, although not all games support this. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @JonahMonaghan and @GeekDadGamer



Image 242 Image 243 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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