Posted: 6 months ago.
The game has a novel puzzle mechanic that matches the simple visual style. The flat shading makes the room contents seamlessly blend with the background, enabling you to match objects and empty the room. Your goal is to find an angle where objects visually disappear, and progress to the next location.
Each level starts with a stylish narrative that reminds the player to appreciate simplicity in life — to value the small victories and cherish experiences instead of things. To progress to the next level the player has to solve the previous one. The level difficulty is generally low, making it accessible for all ages.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
No Reading: No reading is required.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
How the game provides guidance and assistance to navigate its worlds and spaces.
Large Clear Navigation: The game navigation and maps are clear to read, large and with high contrast or with settings to zoom or increase visibility.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
One Motion Targeted: Play with touchscreen, tap and swipe or hold gesture.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing: No audio cues are necessary to play the game well
Android has accessibility settings including ways to navigate and interact, although not all games support this. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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