Fight Crab Review
Posted: 3 months ago.
There are 23 types of playable crab, 48 different weapons, and 11 unique battle arenas. You can fight against one or two opponents and team up with a friend in online co-op battle modes. As you progress you unlock moves, crabs and weapons. You can use the Nintendo Switch Joy-Con motion controls to freely manipulate limbs to punch, grab, and flip your way to victory.
The controls are intentionally obtuse. The D-pad moves your crab and you can double-tap to move quicker. The left and right sticks control a claw each for attacking and the trigger buttons punch while the bumper buttons pinch. This means that movement and attacks rely on a combination of luck and well intentioned flailing, like Goat Simulator, I Am Bread or Octodad.
Players: You can play with 4 players in the same room and up to 4 players online. You can play split-screen fights, 2 players on Switch and 4 on PC. You can connect locally on Switch if you have multiple consoles and copies of the game.
Cross-Play: You can play across Switch and PC.
You will need Nintendo Online (must be 18 to purchase, but can be any age to use) to play online with Nintendo Switch.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse and Keys: Can play with mouse and multiple keys.
Motion Controls Available: You can use motion controls, tilting the controller to steer for example.
Motion Controls Not Required: You don’t need motion controls to play the game.
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates aspects of the game, echoing visual and audio cues.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
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