Posted: 22 months ago, last updated 2 weeks ago.
Each level spans a large number of non-scrolling screens, nearly all of which feature multiple levels of altitude – requiring you to jump, grab onto ledges, climb, use elevators, and drop onto lower levels.
Your character, Conrad, exhibits realistic human running speed and jumping ability, as well as a realistic weakness – he will die if he falls from too great a height. He has a gun with limited ammunition and a force shield. You must solve the spatial puzzles to progress but it is in how this advances the narrative that is of most interest.
It's a story of lost memories, paying a great price to defeat evil and the ultimate question of whether at the end of the adventure this is worth it.
Contains frequent mild violence and occasional mild bad language. Shooting enemies will cause them to fall down. All human beings are not detailed enough to see facial expression, however they are quite realistic in their way of behaving. Falling from a great height or stepping into an electric field will cause the character to die.
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