Flower Review

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Posted: 8 months ago, last updated 2 weeks ago.

Author: Andy Robertson.

OverviewOverview

Control the breeze blowing across fields of grass and blow petals into other flowers to make them bloom. Flower is simple and single-purpose in evoking the feeling of the wind. What starts as an awkward struggle to control the breeze soon turns into a flowing race, skimming the tops of grass blades as you master the motion- or touch-controls.

Your task is to collect more petals. As you circle and loop through these spaces, the rain might fall or night arrive, but it’s the ongoing reaction of the landscape that makes it a place to linger and play. It’s a magical world that not only responds to, but is transformed by, your presence. A transformation that leads from the countryside to the city and back again.

DetailsDetails

Rating: PEGI 3+, ESRB EVERYONE

Release Date: 12/02/2009

Platforms: PC, PlayStation 3, PlayStation 4, PlayStation Vita and iOS.

Genres: Open World, Racing and Simulation.

 

CommitmentCommitment

Duration: This game will take between 2 hours and 3 hours to complete.
 
Players: This is a single player game.

CostsCosts

This game is free with PlayStation Now.

Age RatingsAge Ratings

This game has been rated PEGI 3+.


This game has been rated ESRB EVERYONE.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

System Settings

Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson


 




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