This game is rated PEGI 16
Our review includes potentially triggering words:
Drug and Drugs.
Ignore All Content Warnings
Posted: 18 months ago, last updated 11 months ago.
As Aloy, you venture north into The Cut. This leaves the warm lush valleys behind. Instead, the north is harsh, frozen and occupied by the stronger Banuk Tribe. They believe the machines are possessed by demons, something you agree to help them with.
The story runs alongside events of the main game which means you need to have completed some of the main game to access it (from the Enemy at the Gates quest line). As well as the new regions, there are five new machines, additional weapons and a new Traveller skill tree.
But this is more than an expansion of the original. The game has been upgraded visually as well. Motion-capture and facial animations have been improved as well as more dynamic camera-work and snow effects. It's clearly a stepping stone for the developer on the way to making Horizon Forbidden West.
Rated for younger players in the US. ESRB TEEN with Blood, Drug Reference, Language, Mild Sexual Themes and Violence. Aloy uses arrows, spears, and explosive traps to injure and kill machines, boar, and occasional human enemies. Animals and humans emit small puffs of red blood when struck; one sequence depicts an abandoned camp with large blood stains on rocks and trees. The game contains a brief reference to sexual material (e.g., “Eighteen months hard labor in exchange for thirty years lounging around Elysium watching porn?”). In text/audio files, characters sometimes reference fictional drugs, overdoses, and getting high: “...not even out of junior high and already a drug addict”; “...I ran across a pusher who was selling Razorwing for eight bucks a tab”; "I'd spend a few days getting high, then OD on Overcast." The word “sh*t” appears in the text/dialogue.
You can't remap controls on this version of the game, but Horizon Zero Dawn Complete Edition has extended accessibility features on the PC. There you can remap most keyboard and controller buttons, although it also doesn't support the use of the scroll wheel of the mouse to switch weapons. You can also scale the head-up display on the PC version.
There are a lot of button-holds required, holding two triggers to fire. You can toggle sprinting to hold.
Diversity and Inclusion
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