House Flipper Review
Posted: 4 weeks ago, last updated 3 days ago.
You play a solo renovator, and start off with a small amount of money and must buy, clean and fix up an old damaged house before redecorating to a potential buyer's style, then selling it and the old fixtures for a profit. With this money, you can then buy bigger houses and afford a wider array of furniture and decorations to furnish them with. Throughout, you need to keep in mind the budget and decide whether you risk spending more for a greater return, or save money but ask for a lower sale price in a delicate balance of spending and income.
You use a variety of tools (hammer, cloth and a machine that can instantly sell items) to renew, reshape and reinvent the myriad spaces you buy. You have to screw in electric fittings, knock down walls and more to maximise the value of the house before selling it. You select the items you want to put in each area from a catalogue that is filled with hundreds of unique items.
Extra pieces of content for the game, such as Garden Flipper and Cyberpunk Flipper expand this to include extra areas; Garden flipper allows you to re-imagine old outdoor spaces, for example, but they keep the classic gameplay formula unchanged.
It's a detailed game that helps to promote creativity but also encourages thoughtful consideration of budget, income and profit.
Players: This is a single player game.
There are several pieces of add-on content for the game, which expand the number of renovation scenarios you can do, which aren't available on the mobile version:
- Apocalypse Flipper (free)
- Garden Flipper (not free)
- HGTV House Flipper (not free)
- Cyberpunk Flipper (not free)
- House Flipper Pets (coming soon)
- Luxury Flipper (coming soon)
Your controls, and other pieces of information such as buyer requirements and bank balance are directly overlaid over the gameplay, sometimes making them unclear as they can blend into the background, and are quite small and cannot be adjusted. As there is no dialogue, this information is very important to understanding the game, and the game can be played without any audio in full.
Initially, many of the locations can be quite dark as they are meant to appear dirty and damaged (there is
a slider to increase brightness), but by the end of the transformation the locations are bright and colourful. There are certain repairs that require you to distinguish between colour, and different colours of text are used to identify different things throughout the game.
Each interactive element is clearly outlined in white when you hover over it, and you can change any cockroaches and insects to broken glass to avoid potentially triggering content.
Our House Flipper Accessibility Report details 19 accessibility features:
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