Hypercharge: Unboxed Review
Posted: 11 weeks ago, last updated 8 days ago.
Your aim is to prevent the hyper-core from being destroyed by fighting off toy enemies and building defences. The enemies come in waves and try to destroy hyper-core and if they succeed then you lose. You start the game next to the hyper-core and are given a set time to use your gold coins to build defences. This starts with basic Lego-style walls and guns, but you can unlock castle walls, glue traps and toy gun sentry units as you progress. You can also build toys and towers that provide additional ways to combat the waves of enemies.
During the match, you can switch between your stock of weapons, or pick up new guns hidden in the stages. You can also purchase items and upgrade your weapons using gold coins dropped by enemies and found in the levels.
In addition to the single player mode, you can play a co-operative and player versus player mode. This offers battles where you fight enemies directly rather than defend your base. This is extended further by the Plague mode where an infected player has to hunt down and infect others.
This results in a game that offers a great alternative to the more realistic and violent shooting games. It's combination of Toy Story style visuals, multiplayer modes and fun challenges make it great for famililes.
Players: You can play with 4 players in the same room and up to 8 players online. Hypercharge: Unboxed has a cooperative playing mode where up to 4 players can play on a split-screen locally or online. In this mode, you work as a team to defend your hyper-core by discussing the best tactics and building your defences up. During the match, you work together to defeat the waves of enemies.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Motion Controls Available: You can use motion controls, tilting the controller to steer for example.
Motion Aiming: Can use small movements of gamepad to fine-tune aiming, or as main aiming mechanism. This is sometimes known as Gyro-Aiming.
Motion Controls Not Required: You don’t need motion controls to play the game.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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