Journey Review

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Posted: 10 months ago, last updated 3 weeks ago.

Author: Andy Robertson.

OverviewOverview

This is an adventure in a desert. Exploring the eerie sandscape, you discover a world abandoned by the race that created it. The sense of space and scale evokes feelings of aloneness and being lost. But then the game pairs you with other players, one at a time, who appear on the horizon. You can communicate only using wordless chirps but it’s enough to create a camaraderie to take on the wild, vast landscape. This creates a beautiful journey from sand to snow and water that creates an unusual appreciation of help from unknown others.
The game works the emotions successfully and in unexpected ways. While the esoteric journey through the landscape inspires awe, the presence of another anonymous person creates surprising comfort.

DetailsDetails

Rating: PEGI 7+, ESRB EVERYONE

Release Date: 14/03/2012, updated in 2019

Platforms: PC, PlayStation 3, PlayStation 4 and iOS

Genres: Adventure

CommitmentCommitment

Duration: This game will take between 2 and a half hours and 5 hours to complete.
 
Players: This is a single player game. You can play with up to 2 players online. Other players may appear in your game, although they can't send verbal or written messages they often lead you in the right direction. How fast you finish the game depends how focused you are at progressions versus exploration.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

This game is free with PlayStation Now.

Age RatingsAge Ratings

This game has been rated ESRB EVERYONE.

 

Rated PEGI 7 with violence and fear.


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.

System Settings

Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson



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