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Katamari Damacy Reroll Review

Game image Katamari Damacy Reroll
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Posted: 4 months ago, last updated 8 weeks ago.

Author: @JonahMonaghan and @GeekDadGamer.

OverviewOverview

Katamari Damacy Reroll is a puzzle game where you control a sticky ball. The aim is to roll up as much stuff as possible, making yourself as big as possible. The game starts small by simply having you pick up thumbtacks, game pieces, and caramels. Eventually, you work up to a hilariously large scale having you roll entire cities onto your ball.

Reroll is a remake of the original Katamari Damacy for the PlayStation 2. Like the original, the fun here is from the entertaining puzzles and wacky story involving the King of Cosmos and his son Prince.

DetailsGame Details

Rating:

Release Date: 06/12/2018, updated in 2020

Platforms: Nintendo Switch, PC, PlayStation 4 and Xbox One

Genres: Action and Open World

Developer: @BandaiNamcoUS

CommitmentCommitment

Duration: This game will take between 5 hours and 8 hours to complete. Katamari Damacy also offers side-missions and alternative play modes that can increase the total play time.
 
Players: You can play with 2 players in the same room, but you can’t play it online. The multiplayer mode in Katamari Damacy Reroll is a battle mode where two players will try to roll the biggest Katamari. There is no co-op mode.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

Rated PEGI 3+.

Rated ESRB EVERYONE for Alcohol and Tobacco Reference, Mild Fantasy Violence. During some sequences, players can encounter policemen that use pistols to shoot at the Katamari (no injuries occur). A handful of items include cigarette packs and beer crates.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Assistance

View Control Mapping: You can view a map of controls during play.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

Text Visibility

Large Clear Text: Text is large and clear, or can be adjusted to be.

High Text Contrast: Text colour contrasts to background.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Keyboard Alone: Can play with just the keyboard.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

Informative Vibration: Controller vibration indicates aspects of the game, echoing visual and audio cues.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Large Game Elements: Game characters and other elements are large and distinguishable.

No Flashes: No flashing strobe effects or you can disable them.

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @JonahMonaghan


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The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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