Kaze and the Wild Masks Review
Posted: 3 weeks ago.
You journey through the Crystal Islands to find your friends. Along with reaching the end of each areas, you are also looking to find hidden gems and secret items. This means you often play levels multiple times to find everything.
You move around with a range of abilities that focus on your large ears. This enables you to float when you need to, as well as stomp and stamp on enemies. Additional abilities are drawn from combination with different animals unlocked by accessing magical masks. Pounce ferociously like a tiger, soar through the sky like an eagle, sprint fiercely like a lizard and rule the sea like a shark.
At the end of each world you take on boss battles, that are varied and inventive. Throughout the 30 or so levels you will find a substantial challenge, and although you don't get lives you can retry as many times as you want.
Rated PEGI 7 for fear and violence. This game features combat between fantasy characters. The violence in this combat is unrealistic and cartoon-like, as are the reactions to it. Enemies flash when hit, fall off-screen or disappear in puffs of smoke when defeated. The player’s character starts blinking when hit and the screen quickly fades to black when the player is defeated. Some of the boss fights in the game feature menacing creatures with designs that may scare young children.
ESRB EVERYONE for Mild Fantasy Violence. Players hop on and/or use spin attacks against vegetable enemies (e.g., bouncing eggplants, chomping corncobs). Enemies cry out and disappear amid puffs of smoke when defeated. When boss characters are defeated, they are seen exploding in a brief animated sequence.
You can remap Jump and Attack buttons but not the sticks. You need to hold down a button to hover in the air.
Our Kaze and the Wild Masks Accessibilty Review details 18 accessibility features:
DifficultyDifficulty Options: Select Difficulty
ReadingReading Level: No Reading
Subtitles: Any spoken content has subtitles
NavigationClarity: Large Clear Navigation
ControlsGamepad: Multiple Buttons & Single Stick
Mouse And Keyboard: Keyboard Alone
Motion: Motion Controls Not Required
Remap Controls: Remap Buttons
Controller Vibration: Vibration Optional
ImageVisibility: Bright Colourful Palette
Visibility: Large Game Elements
Visual Distractions: No Busy Backgrounds
Audio Cues for Visual Events: Audio Cues for Visual Events
Colour Options: Colourblind friendly
AudioAdjustable Audio: Balance Audio Levels
Audio Events: Visual Cues for Audio Events
Play Without Hearing: Play Without Hearing
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