Kerbal Space Program Review
Posted: 10 months ago, last updated 6 months ago.
To succeed in the game you must work with its accurate simulation of orbital physics to create a spacecraft that is capable of flight and space travel. This allows for orbital manoeuvres as in real space travel, such as Hohmann transfer orbits and bi-elliptic transfer orbits.
Unusually, your task is the administrator of the space program rather than adrenaline of the flight itself. This not only connects players with the real challenges of space exploration but offers a more sedate and consider experience.
You create the various required craft, rockets, aircraft, spaceplanes and rovers from the provided set of components. You then launch your craft and control it in three dimensions with little assistance. Your aim is to achieve orbit or travel to other celestial bodies, visualised via the map mode that displays the orbit or trajectory of the player vehicle, as well as the position and trajectory of other spacecraft and planetary bodies.
This start is relatively complex, but you can soon get a handle on how the ship builds works. From here though, the complexity can grow as you work out how to create a craft to travel further afield and how to account for orbits and gravity.
There's in-game purchase for "Making History Expansion" which adds new content, a Mission Builder and a History Pack featuring missions inspired by historical events. The "Breaking Ground Expansion" opens new options once celestial bodies have been reached by adding more scientific endeavours and expanding the toolset.
Most recent addition is the "Shared Horizons" update that was developed in collaboration with the European Space Agency (ESA). It adds two missions led by Europe’s chief space organization. This includes the addition of the Ariane 5 rocket, an ESA-themed space suit for Kerbals, new parts, and science experiments for players to conduct. The BepiColombo mission recreates ESA's ongoing joint mission to Mercury with the Japan Aerospace Exploration Agency while the Rosetta mission commemorates landing on a Jupiter-family comet.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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