Killer Instinct (Series) Review

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Posted: 7 weeks ago.

Author: Andy Robertson.

OverviewOverview

Killer Instinct is a fighting game series. The third installation released for free with the Xbox One launch. This built on Killer Instinct and Killer Instinct 2 and added more characters as time progressed.

Killer Instinct play is classic combo-based attacks where players need to memorise combinations and series of button presses to trigger attacks. This starts quite simply but soon expands into a highly skilled chess-like series of Openers, Auto-Doubles, Linkers, Enders and Manuals. Each of which require specific skills and knowledge of the game.

DetailsDetails

Rating: PEGI 16+, ESRB MATURE 17+

Release Date: 22/11/2013

Platforms: PC and Xbox One.

Genres: Fighting.

 

CommitmentCommitment

Duration: This game will take between 12 hours and 15 hours to complete. Although you can complete the story in this time, to master the characters in the game and improve competitive performance will require tens if not hundreds of hours of practice.
 
Players: You can play with 2 players in the same room and up to 2 players online.

CostsCosts

Additional in-game purchases are offered for items that enhance the experience.

You can purchase characters, cosmetic items and game currency.

You will need Xbox Live Gold (must be 18 to create, then configure family accounts for younger players) to play online with Xbox One.

Age RatingsAge Ratings

Killer Instinct Definitive Edition was rated PEGI 16 for depictions of arcade style violence containing blood/gore. This game features sustained arcade style violence containing frequent blood effects. Movements and reactions are exaggerated, however blood appears more with certain characters, often humans. A variety of weapons can be used, including guns, swords and elemental attacks.

ESRB MATURE 17+ Blood and Gore, Suggestive Themes and Violence. The action is frenetic, and certain attacks cause the camera to zoom in or shake the entire screen. Large blood-splatter effects sometimes occur during fights, staining the ground. Characters perform more dramatic finishing moves that involve impaling/stabbing, throwing opponents off buildings, melting opponents into pools of lava. At the end of fight scenes, there are occasional depictions of dead carcass eaten by victors or bloody meat in victors' mouths. During the course of the game, a female character is depicted in a revealing outfit, as her breasts sometimes bounce. A female character also performs a finishing move in which she flashes her breasts at an opponent—though only her back is depicted.

Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

Killer Instinct is a game enjoyed by players without sight. The key features they use are enabled in the audio menu. You can turn the background music down and the HUD volume slider. When the HUD volume slider turned up, this allows for additional audio cues that help play the game without sight.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select difficulty from a range of presets.

Competitive Difficulty: Difficulty not adjustable, because you compete against other players.

Assistance

View Control Mapping: You can view a map of controls during play.

Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.

Practice Area: You can practice freely without opponents or time pressures.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Moderate Reading: Moderate reading required.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Keyboard Alone: Can play with just the keyboard.

Remap Buttons: Re-map all buttons/keys.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Play Without Sight: The game can be played without visuals.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately.

Customise Audio Levels: Control volume levels of specific events and elements in the game.

System Settings

Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @SightlessKombat


 




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