King Pins Review
Posted: 4 months ago.
The short hour long campaign introduces the four different races, troops types and resources. You can then set-up four player matches with human and computer players using Keyboard or Gamepad. Each time you play the map and resources are different.
"I wanted to make such a game that you could play with controllers against your friends locally, however I also made a whole campaign and AI with different difficulties. So there is plenty of game to be played even when you're playing solo!"
It's a great introduction to these strategy games where you must balance offence and defence while scaling up your resource collection. But be careful, if your king dies, you lose!
Players: You can play with 4 players in the same room, but you can’t play it online.
No ratings available for this game.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Keyboard Alone: Can play with just the keyboard.
Mouse and Keys: Can play with mouse and multiple keys.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Flashes: No flashing strobe effects or you can disable them.
No Screen Shake: No screen shake effect or this can be disabled.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
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