Kingdom Hearts (Series) Review
Posted: 10 months ago, last updated 12 days ago.
You explore the worlds, take on hack and slash combat, and progress a story. The novelty is, of course, the Disney characters, but also the games are known for engaging stories and light character development. They are a little like a lite version of the Final Fantasy games.
More than older role-play game, these are stories about friendship. Many characters need help along the way - and many boss battles feel almost insurmountable. With help from friends like Donald and Goofy, the player character Sora overcomes the darkness to save his friends and bring hope back to the world.
- Kingdom Hearts (2002) on PlayStation 2, PlayStation 3, PlayStation 4, Xbox One
- Kingdom Hearts II (2005) on PlayStation 2, PlayStation 3, PlayStation 4, Xbox One
- Kingdom Hearts III (2019) on PlayStation 4, Xbox One
This game has been rated ESRB EVERYONE 10+.
Kingdom Hearts III (like the other games) is rated PEGI 12. This time for depictions of non-realistic looking violence towards human-like or animal-like characters. This game contains depictions of non-realistic looking violence towards human-like characters. Bright lights and magical effects appear on impact of attacks. When the player character takes damage they flash brightly, stumble, and let out a pained cry, however, there are never any visible injuries shown. A health bar is present at the bottom of the screen which shows the status of player character. If the player is defeated, the screen will fade to black before a menu appears prompting the player to continue or exit. Some of the more pertinent scenes of violence towards human characters are present during the cutscenes. This involves characters being stabbed just out of shot of the camera. You never see the attack take place, however, you do see the reaction. Characters wince in pain and clutch at their body, however, there are never any wounds visible where they have been attacked on their bodies.
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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