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Kingdom Hearts: Melody of Memory (Series) Review

Game image Kingdom Hearts Melody of Memory
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Posted: 4 months ago, last updated 7 weeks ago.

Author: @JonahMonaghan and @GeekDadGamer.

OverviewOverview

Kingdom Hearts: Melody of Memory is an action-rhythm game. You play through songs from the Kingdom Hearts series of video games by hitting enemies in time with the music with your staff. This makes for a nice blend of rhythm and combat.

There are 140 tracks in the story mode that revisit brief synopses of the main game series' storylines. These offer a novel introduction to the main stories, while also fleshing out the complicated narratives. In co-op mode you take turns to play different sections of a song. In battle mode you compete with players online to see who performs better. You can earn tricks to hamper the other players.

The game offers an unusual combination of rhythm and storytelling while evolving the play with new mechanisms, modes, and difficulties.

DetailsGame Details

Rating:

Release Date: 11/11/2020

Platforms: Nintendo Switch and PlayStation 4

Genres: Action and Rhythm

Developer: @SquareEnix

TipsTips

View our choice of games like Kingdom Hearts: Melody of Memory. This game is good if you want to:

CommitmentCommitment

Duration: It takes between 3 minutes and 5 minutes to play a round of this game.
 
Players: You can play with 2 players in the same room and up to 2 players online. The co-op mode can be played locally however the battle mode cannot.

CostsCosts

You can try this game in a free demo. Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.  

You will need Nintendo Online (must be 18 to purchase, but can be any age to use) to play online with Nintendo Switch.
 
You will need PlayStation Plus (must be 18 to create, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4.

Age RatingsAge Ratings

Rated PEGI 12+ for violence. Violence towards human characters is unrealistic, with bright lights and magical effects appearing on impact. Characters stagger backwards but do not show injuries or cry out in pain.

During the various levels, fantastical enemy characters advance on the player's character and must be attacked in time to the music. In most cases, characters are defeated with a single hit but others may require multiple hits. As with the human characters, reactions to violence are undetailed and unrealistic. All the weapons used are unrealistic and the reaction to the violence is the same regardless of the type of weapon or magic used.

Rated ESRB EVERYONE 10+ for fantasy violence, mild language. Animated sequences sometimes depict characters using keyblades to attack enemies in one-on-one combat; a handful of sequences involve characters being impaled—depicted off-screen or obscured by bright flashes of light. One song title contains the word “damned.”


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

The game offers a One-Button mode. Although, you will need to beat the song in story mode. Many beginner songs can be beaten with one button. In addition, the timing between the music and the game's track can be adjusted to match how you process the audio signifiers. The game provides a visual ring to time your attacks, while you learn the songs.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select difficulty from a range of presets.

Customise Difficulty: Customise different aspects of the game.

Adjustable Between Levels: You can adjust the difficulty between levels/rounds.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

Some spoken content has subtitles: Some spoken content has subtitles.

All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.

No Screen Shake: No screen shake effect or this can be disabled.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Customise Audio Levels: Control volume levels of specific events and elements in the game.

Communication

How you can communicate with other players in the game and what options are available to customise and control this interaction.

Preset Chat: Communicate with other players with word-less icons, sounds or preset phrases.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping)... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @JonahMonaghan


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The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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