Posted: 6 months ago, last updated 7 weeks ago.
Play involves rounds where you select and place tiles to form a 5-by-5 grid around a starting piece. Each round you build your kingdom by drawing from a set of face-up tiles on the table. Because these are ordered by value, taking the most valuable card means your turn is later next round. This creates a risk-reward decision that turns the game from simple tile placement into a strategic challenge.
As play develops, you must utilise your tiles carefully within the limited space, maintaining terrain connections to maximise your score, whilst trying to stop your opponents doing the same. The game ends when there are no more tiles left, then the scores are counted.
This results in a game that is quick to play, but strategic in nature. The risk-reward nature of the tile choosing keeps you on the edge of your seat until the very last domino is placed. It's a game you will want to play again and again, as you seek that perfect kingdom to defeat your opponents.
- Play with the print and play 5-by-5 grid that can be found on the Blue Orange Games website.
- Keep in mind that your centre tile acts as wild when making terrain connections.
- Should you wish, you can choose to exclude final bonuses to make play simpler.
Play Time: This game will take between 10 minutes and 20 minutes to complete. When playing with three or more players, you will need to allow more time to play.
6+ year-olds usually have the required skill to enjoy this game. Although this game is simple to play, younger players will initially need advice about tile placement to ensure that they maximise their scoring potential and stick to the 5-by-5 square rule.
Content RatingWe rate this suitable for 3+ years-olds.
This report applies to the latest version of Kingdomino. Older versions may have different accessibility profiles.
There are some issues with the colour palette, particularly for those with Tritanopia, but this can be solved with the replacement of Meeples. The game does use icons but these can be hard to see because of contrast on some scenarios.
Although you can play without tracking pieces, probability and region positioning, but this is a part of the enjoyment of the game.
Report informed by Meeple Like Us assessment which offers an extended review.
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