Knights And Bikes! Review
Posted: 14 months ago, last updated 3 days ago.
The chance to play in an imaginative and gleeful childhood world makes this a perfect game to share. The retro-modern Stranger Things-feel is ideal for parents and children playing together. It's a tale that keeps things light but also includes a moving backstory of the passing of one of the characters mother and the journey to come to terms with that in the family.
The two-player cooperative play suits parents and children working together. This, combined with the visual style, gives the game the feel of a Saturday-morning cartoon show. Taking charge of either Nessa or Demelza and exploring the island on their bike is an entertaining and well-observed recreation of backwater holiday destinations.
The game also has a series of books by Gabrielle Kent that expand the world and character of the island, while taking Nessa and Demelza on new adventures. In addition there is an animated cartoon in the works and you can download a recipe to make the cream tea you have in the game.
This game has been rated ESRB EVERYONE 10+.
PEGI 7 with non-realistic violence in a child-friendly setting or context, violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and pictures or sounds likely to be scary to young children. The examiners report expands this rating with the following: This game features combat between children and fantasy characters. The overall visual style is similar to graphic styles found in Saturday-morning cartoons and makes the violence found in combat over-the-top and unrealistic. Next to that, this game also features scenes in which a curse plays a major role. These scenes feature effects, sounds and characters that might scare young children.
In addition to the rating advice parents should note that at one point players throw water on live electrics to make a connection and progress the game.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator and their Tone: Captions indicate who is speaking and their tone.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
High Contrast Mode: You can adjust the contrast of the game to be high-contrast, or the game already has high contrast visuals.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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