Posted: 2 weeks ago, last updated 13 days ago.
This might seem like an easy task, but things quickly become more difficult with added mechanics like stopping the ball mid-fall to pause at key spots, shrinking or enlarging the ball or even drilling into the blocking elements.
While the graphics easily identify the game's origin on smartphones, they are both simple and stylish. The game is easily underestimated. The initial levels are still easy, with only one action to press and unlimited time, but soon actions need to be combined in order to successfully clear each level.
Next to figuring out the right order of actions, actually timing them correctly requires increasingly strong reflexes. The different levels are accompanied by a relaxing soundtrack.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
One Tap Targeted: Play with touchscreen, tap in specific locations.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction.
Android has accessibility settings including ways to navigate and interact, although not all games support this. Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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