Legend Of The Skyfish (Series) Review
Posted: 3 weeks ago, last updated 12 days ago.
Your aim is to survive the traps and destroy the main monster statue at the end of the stage. You use a fishing rod as your weapon and as a grappling hook to jump and pull yourself between islands. You can also pull enemies towards you to fight, or throw them towards the spikes or traps. You progress through the game, island by island and can upgrade your character with more hearts.
Along with the simple combat, you need to trigger buttons and move blocks around to open new ways forward or to open a gate to the next area. Within each level you can find chests that contain items and new rods with stronger or faster abilities. The second game adds more quests to the challenge, like finding lost warriors, that help you progress. You collect gems and loot from the enemies you defeat to craft upgrades for your fishing rod.
There are two games in the series:
- Legend of Skyfish (2017) Nintendo Switch, Playstation 4, Playstation Vita, PC, iOS, and Android.
- Legend of Skyfish 2 (2020) Apple Arcade which is part of a monthly subscription on the Appstore.
The Legend of Skyfish series of games are unique not only because of the multipurpose fishing rod weapon, but the quality of visuals, music and some of the best mission guidance and storytelling seen in these kinds of games. It has simple moving and aiming controls via the touch screen on mobile versions and a compelling adventure story which makes it suitable for both younger children and adults to play.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Adjustable Between Levels: You can adjust the difficulty between levels/rounds.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse and Keys: Can play with mouse and multiple keys.
Two Motions Targeted: Play with touchscreen, two simultaneous taps, swipes or hold gesture.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Android has accessibility settings including ways to navigate and interact, although not all games support this. Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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