Little Bug Review
Posted: 5 weeks ago, last updated 3 weeks ago.
You play Nyah, an 8 year old black girl who is walking home from her school when she finds herself in a mystical world where dangerous souls lurk. You piece together Nyah's backstory and learn of her struggling mother and their broken relationship as you swing through lush environments and listen to the powerful soundtrack.
You control the movement of both Nyah and her spirit, which lets out beams of light like ropes which you can use to swing your body from one platform to the next, as well as destroy barriers that block your progress. As you go, you collect items which can help piece together your backstory and unlock extra levels.
As the game progresses, what starts out as a simple jumping game soon becomes much more; you must learn to trust the ropes that carry you, allowing you to start healing your trauma and restore the love between girl and mother.
Although the text is always a contrasting colour to the background (typically light blue or white), it can be quite small and it is animated to shake slightly, making it at times quite difficult to read. In addition, there is no voice acting, so reading the text is the only way to glean information. When someone is speaking, it is clearly indicated with a glowing speech bubble surrounding the text. While the game's background is quite dark, much of the foreground is brightly coloured with neon pink and blue, and interactive elements like breakable platforms glow.
The game can be played with either a controller or a mouse and keyboard. To use a rope, a core gameplay feature, you need to hold down a button. All events have sound effects, but some are rather nondescript and could be misconstrued as part of the overall ambient sound or soundtrack. The game can be played without sound.
Our Little Bug Accessibilty Review details 17 accessibility features:
DifficultyCognitive Pressure: Low Pressure
Assistance: View Control Mapping
ReadingReading Level: Simple Minimal Reading
Text Visibility: High Contrast Text
Captions: Speaker Indicator
ControlsGamepad: Multiple Buttons & Two Sticks
Mouse And Keyboard: Mouse and Keys
Motion: Motion Controls Not Required
Remap Controls: Remap Buttons
Controller Vibration: Vibration Optional
ImageVisibility: Bright Colourful Palette
Visibility: Large Game Elements
Audio Cues for Visual Events: Audio Cues for Visual Events
Colour Options: Colourblind friendly
AudioAudio Events: Visual Cues for Audio Events
Play Without Hearing: Play Without Hearing
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