Little Misfortune Review
Posted: 12 months ago, last updated 5 weeks ago.
It's set in 1993, when 8-year-old Misfortune Ramirez Hernandez lives alone with her parents in the outskirts of the fictional town of Openfields, Sweden. Amidst a dysfunctional home, we discover that this is the day we will die, but that if we play the game we will earn happiness for our mother.
"There is no right or wrong, only consequences," says the narrator as we take on the challenge. Through twists and turns we learn more about her family, and have a window into a child's eye view of her experience of this. We walk in the shoes of a young protagonist who has minimal power to effect the world or the plot.
It's a chance to face the disconnection between what children deserve in life and what many of them have in reality. But also, we discover how resilient the young girl is in her innocent hope, and how she is drawn to both the morbid and the charming. In spite of everything, she keeps getting up, and trying again, which makes it all the more poignant.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
No Unlocking Required: Access any mode, location, character, weapon or vehicle from the start.
How much reading or listening comprehension is required, and how accessible this is.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Mouse and Keys: Can play with mouse and multiple keys.
Mouse and Controller: Can play with mouse and controller simultaneously.
Motion Controls Not Required: You don’t need motion controls to play the game.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Play Without Hearing: No audio cues are necessary to play the game well
Android has accessibility settings including ways to navigate and interact, although not all games support this. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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