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Video GameLoot River Review
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Posted: 23 months ago, last updated 3 months ago.

Author: @GeekDadGamer and Jo Robertson.


Loot River is a puzzle fighting game where you explore labyrinths armed with the power of a relic that can shift the ground. This combines the combat with a Tetris-like tile shifting that alters the layout of each room to your advantage.

As you progress you encounter beasts, lost travellers and big bosses. To help you, you can gain new weapons and gear along with character upgrades. This double challenge, of fighting and tile sliding, can be jarring at first. With time, however, the two aspects of the game work together.

This enables you to find you own path through ancient abandoned fortress, choosing how and when to encounter the beasts. You develop your character in different ways but also learn to use the tile-sliding to affect these fights. These cosmic grottos offer a wealth of new weapons and gear to discover, as well as unholy knowledge to unearth for permanent upgrades.

Each time you play your journey is different. You can draw on other players runs, discovering their lost souls and devouring them to absorb the knowledge of their fellow travellers. It's a beautiful, hand crafted game with fluid animations with a combination of puzzles and action not found elsewhere.

DetailsGame Details

Release Date: 03/05/2022

Price: 35% off

Platforms: PC and Xbox One

Content Rating: PEGI 16

Skill Rating: 8+ year-olds

Players: 1

Genres: Fighting, Traversal (Action, Puzzle and Sequencing)

Accessibility: 33 features

Components: 2D Side-On

Developer: Straka Studio (@Straka_Studio)



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Play Time: This game will take between 5 hours and 6 hours to complete. To see everything including both endings could take you 12 hours. It would take even longer to see every item.

Play StylePlay Style

This is a single-player game.

You can play this game in the following styles:

Age RatingsAge Ratings

Content Rating

Rated PEGI 16 for Strong Violence.

Rated for younger players in the US. ESRB TEEN for Violence, Blood.
Ratings taken from Loot River Demo on Xbox.

Skill Rating

8+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content. Younger players need to cope with the combination of tile movement and combat skill. Good spacial thinking will help enjoyment of the game.


Loot River usually costs £19.99. 

Loot River

There are no additional in-game purchases, loot boxes, adverts or subscription costs.


Our Loot River Accessibility Report documents 33 accessibility features:
We tested the Xbox and PC versions of the game.

You can turn on an "Easy Mode" that lowers enemy damage and raises your damage. You can also dodge cancel out of any attack and you become less susceptible to being stunned when hit by enemy attacks.

The game uses vibration to indicate when you are taking damage.

There's an option to outline all enemies in a visible red outline, this ensures the game is of good contrast. There's also a setting (on by default) that automatically faces the player toward the closest enemy at all times.

Platform guides can be enabled as well which provides the player with a visual indication of where they can move the platform that they are presently standing on.

The game map shows where you have been inside of a dungeon, filling in pathways as the player progresses through the dungeon. The map also shows you the paths you have taken with a breadcrumbs-like line indicating where the player has been. The map marks the place where the player died during the previous attempt so that they may retrieve currency left on their body, akin to souls games. A mini map feature can be toggled displaying the same information as the map.

Dropped items are visible because they display as orbs and NPC with new lines of dialog will be marked with an exclamation point above their head; but beyond this there is no clear indication of what is interact-able within the environment (chests, torches, corpses). It's only when you approach that this becomes clear because a button indicator pops up.

There is an audio cue signifying when the player has levelled up. This audio cue is accompanied by a visual indication that the player has levelled up.

You can turn off blood splashes and pools, although some dismemberment remains (as this is part of the gameplay). You can also turn off how much information about enemy damage is displayed.

Diversity and InclusionDiversity and Inclusion

We haven't documented diversity and inclusion information for this game yet.

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Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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