Lost and Hound Preview
Posted: A year ago, last updated 3 weeks ago.
In the game your attuned hearing allows you to access information that’s inaccessible to humans. This means you can solve puzzles and find items. But it extends to detecting if someone is lying by being able to hear their heart rate increase. You can even hear through walls to track people and match up items such as those left at a crime scene with their owners.
The game depicts these senses in different ways. At any time you can call up your sense of smell to find the direction to go. In this way you travel the world taking on the role of real-world working dogs. From working in a hospital to assist with seizure detection and detecting cancer to being an emotional support for zoo animals and more. You work as a K9 tracker will take you to the Australian outback, Swiss Alps, the American wilderness, and many other locales. In between each mission, you’ll have the option to complete mini levels to earn extra money and travel to more exotic locations.
The game is designed to be fully playable to players without sight or without hearing. Beyond the novel play style it's also a unique and light-touch way to engage with themes of criminal activity and the importance of other people to make us feel safe. Your owner is present throughout the game and depicts strongly the power of being cared for and offered protection and reassurance.
There is a blind mode where the display changes to increase the contrast and the depiction of the world to make it much more visible. Stamina is depicted on screen but also with the panting sound of your dog. You can hold a button down and it will talk through all the controls.
The sniff function is always present and tells you where to go next.
Our Lost and Hound Accessibility Report documents 36 accessibility features:
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