Luigi's Mansion 3 (Series) Review

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Posted: A year ago, last updated 8 weeks ago.

Author: @GeekDadGamer.

OverviewOverview

The three Luigis Mansion (Nintendo 3DS, Nintendo Gamecube or Nintendo Switch) games each challenge you to investigate a haunted mansion. As longstanding Nintendo character Luigi, you play a ghostbuster to capture various mischievous ghouls. The puzzles are beautifully intricate and a satisfying mystery to solve for all ages.

This adventure follows a narrative around Luigi needing to find and capture ghosts. As he progresses he gains more skills and equipment. This is similar in all versions although the scope, graphics and interactions develop with the series.

DetailsGame Details

Rating: PEGI 7+, ESRB EVERYONE

Release Date: 19/10/2018, updated in 2019

Platforms: GameCube, Nintendo 2DS|3DS and Nintendo Switch

Genres: Action, Adventure and Puzzle

CommitmentCommitment

Duration: This game will take between 14 hours and 20 hours to complete.
 
Players: You can play with 8 players in the same room and up to 8 players online. Luigi's Mansion on the Gamecube is shorter at around 7-9 hours. The later games also benefit from co-operative and competitive modes to enjoy once the story has been finished.

You can play the different versions of Luigi's Mansion with other players in different ways:
  • Luigi's Mansion (Nintendo Gamecube) was single-player.
  • Luigi's Mansion (Nintendo 3DS re-release) added 2-player co-operative mode on the main story by linking two systems and two copies of the game. You could also play the Ghost Training mode with one copy of the game and two systems via the Download Play feature.
  • Luigi's Mansion 2 (Nintendo 3DS) also known as Luigi's Mansion Dark Moon in the US, provided a Thrill Tower mode that you could play with 4 players. You need a system for each player but only one copy of the game which is shared via the Download Play feature. You can also play this mode online.
  • Luigi’s Mansion 3 (Nintendo Switch) provides a co-operative mode for two players on the main story with one system and one copy of the game. The Scarescaraper mode is for up to 8 players and requires 4 switches and a copy of the game on each one. Screampark mode is more limited in scope but supports 8 players on one console. There is additional content available for more multiplayer levels.

CostsCosts

Additional in-game purchases are offered for items that enhance the experience.

This game supports Nintendo's amiibo, figurines and cards that can be purchased separately to unlock in-game items. Luigi's Mansion 3 also offers in-game purchases for "Multiplayer" packs that add costumes, new minigames.

Multiplayer on DS or 3DS is available with one copy of the game, via Download Play feature.

Age RatingsAge Ratings

This game has been rated ESRB EVERYONE.

 

This game has received a PEGI 7 because it features non-realistic violence in a child-friendly setting or context, violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and pictures or sounds likely to be scary to young children. Not suitable for persons under 7 years of age. The examiners report expands this rating with the following: This game contains cartoony violence between the player and fantasy characters. The violence itself and reactions to it are unrealistic and can be compared to slapstick movies. The game takes places in a building haunted by ghosts and other evil creatures. Some of these ghosts/creatures look menacing and potentially scary for younger children.

This game offers players the opportunity to purchase in-game items in the form of DLC content which some parents or carers may want to be aware of. Parents, carers or other responsible adults should check to see what is being offered before making any purchase on behalf of a child. It should be noted that the game can still be played without the need to purchase such items.


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

There is an option in controls to change the right stick sensitivity from omnidirectional to horizontal only. This is used to simplify the use of the torch when searching rooms just looking left and right. If you select this, you can then use the motion controls to change the height Luigi looks at.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.

Assistance

View Control Mapping: You can view a map of controls during play.

Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.

Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.

Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Moderate Reading: Moderate reading required.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Motion

Motion Controls Available: You can use motion controls, tilting the controller to steer for example.

Motion Controls Not Required: You don’t need motion controls to play the game.

Informative Vibration: Controller vibration indicates aspects of the game, echoing visual and audio cues.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

No Screen Shake: No screen shake effect or this can be disabled.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @JonahMonaghan


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