Posted: 12 months ago, last updated 10 weeks ago.
Lumines can appear similar to Columns or Tetris. It's a block dropping game. But here you are making squares and half the enjoyment is how that interacts with the music. You can develop a range of strategies. Certain blocks with gems can create coloured squares and allow all individual adjacent blocks of the same colour to be eliminated at once. Bonuses are also awarded by reducing all remaining tiles to one single colour or for removing all non-active tiles from the screen altogether.
- Lumines: Puzzle Fusion (2004) on PSP, PC.
- Lumines Live! (2006) was ported to the Xbox 360
- Lumines II (2006) a sequel on PSP
- Lumines Plus (2007) on PlayStation 2 and PSP
- Lumines Supernova (2008) including a music sequencer on PlayStation 3
- Lumines: Touch Fusion (2009) on iOS
- Lumines: Electronic Symphony (2012) PlayStation Vita
- Lumines: Puzzle & Music (20026) on iOS, Android
- Lumines Remastered (2018) PlayStation 4, Xbox One, Nintendo Switch, PC
Android has accessibility settings including ways to navigate and interact, although not all games support this. Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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