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Video GameMario & Sonic at the Olympic Games (Series) Review
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Posted: 2 years ago, last updated 9 months ago.

Author: @GeekDadGamer and Jo Robertson.


Mario & Sonic at the Olympic Games is a series of simple competitive sports games featuring characters from Nintendo and Sega. Each game in the series is themed around a different Olympic year and location.

The series started on the DS and Wii in 2008, with stylus and motion controls. This has continued onto the 3DS, Wii U and Switch. These combine the simple fun of Mario Party games, with the motion controls of Wii Sports. However, the earlier games in the series focus more on curated series of motion-controlled sporting competitions, while the later games have moved more towards ad-hoc collections of sporting-themed mini-games.

There are 20 or so different sports in each of the games, that make for fun introductions to new activities and are really competitive. The events follow rules and regulations of the specific sports, including athletics, gymnastics, shooting, archery, rowing, aquatics, fencing, and table tennis. It also includes alternate versions of Olympic events where interactions are more fantastical and dramatic.
  • Mario & Sonic at the Olympic Games (2008) on Wii and DS
  • Mario & Sonic at the Olympic Winter Games (2009) on Wii and DS
  • Mario & Sonic at the London 2012 Olympic Games (2011) on Wii and 3DS
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) on Wii U (Motion Plus support) and 3DS
  • Mario & Sonic at the Rio 2016 Olympic Games (2016) on Wii U (Motion Plus support) and 3DS
  • Mario & Sonic at the Olympic Games Tokyo 2020 (2019) on Switch

DetailsGame Details

Release Date: 06/11/2007, updated in 2019

Price: 5% off

Platforms: 3DS and 2DS, DS, Switch, Wii and Wii U

Content Rating: PEGI 7

Players: 1-4 (8 online)

Genres: Action, Physically Active and Sports

Developer: Sega (@Sega)




Play Time: It takes between 2 minutes and 10 minutes to play a round of this game. The time for each round depends on how many players.

Play StylePlay Style

You can play with 1 to 4 players in the same room or as a 8-player online game. The Wii, Wii U and Switch games offer ways for up to 4 people to compete. The Switch version offers 8-player online play.

On the 3DS version you can play with other people by connecting two systems wirelessly. You each need a copy of the game.

You can play this game in the following styles:

Age RatingsAge Ratings

Content Rating

Rated PEGI 7 for non-realistic violence. When hit in boxing or karate, bright lights flash and the characters let out a grunt of pain. When downed, characters lay motionless on the ground for a short amount of time before trying to get back up. There are never any injuries visible on the characters' bodies, and reactions to some of the attacks are slapstick in nature. All the characters are cartoony and child-friendly in design.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

Account Rating

  • You need be 18-years-old to subscribe to Nintendo Online, but can then create accounts for children of any age to play online with Nintendo Switch.


Mario & Sonic at the Olympic Games usually costs £34.99 to £49.99. 

Mario & Sonic At The Olympic Games Tokyo 2020

Mario & Sonic At The Rio 2016 Olympic Games

Switch Store Wii U £39.99
Switch Store 2DS|3DS £34.99
There are the following additional costs associated with this game:
  • You need a subscription to play online:
    • You need to purchase a Nintendo Online subscription to play online with Nintendo Switch.
It's important to set up your accounts and devices appropriately. More information is on our Financial Resources page.


We haven't documented accessibility features for this game yet. Our Mario & Sonic at the Olympic Games Accessibility Report details system-wide settings that may help, and suggests similar games with accessibility features. Tweet the developer (@Sega) to let them know about our Accessibility Questionnaire.

Diversity and InclusionDiversity and Inclusion

We haven't documented diversity and inclusion information for this game yet.

Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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