Mario & Sonic at the Olympic Games (Series) Review
Posted: 16 months ago, last updated 4 months ago.
The series started on the DS and Wii in 2008, with stylus and motion controls. This has continued onto the 3DS, Wii U and Switch. These combine the simple fun of Mario Party games, with the motion controls of Wii Sports. However, the earlier games in the series focus more on curated series of motion-controlled sporting competitions, while the later games have moved more towards ad-hoc collections of sporting-themed mini-games.
There are 20 or so different sports in each of the games, that make for fun introductions to new activities and are really competitive. The events follow rules and regulations of the specific sports, including athletics, gymnastics, shooting, archery, rowing, aquatics, fencing, and table tennis. It also includes alternate versions of Olympic events where interactions are more fantastical and dramatic.
- Mario & Sonic at the Olympic Games (2008) on Wii and DS
- Mario & Sonic at the Olympic Winter Games (2009) on Wii and DS
- Mario & Sonic at the London 2012 Olympic Games (2011) on Wii and 3DS
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) on Wii U (Motion Plus support) and 3DS
- Mario & Sonic at the Rio 2016 Olympic Games (2016) on Wii U (Motion Plus support) and 3DS
- Mario & Sonic at the Olympic Games Tokyo 2020 (2019) on Switch
Content Rating: PEGI 7
Release Date: 06/11/2007, updated in 2019
Price: 5% off
Platforms: 3DS and 2DS, DS, Switch, Wii and Wii U
Genres: Action, Physically Active and Sports
Players: You can play with 4 players in the same room and up to 8 players online. The Wii, Wii U and Switch games offer ways for up to 4 people to compete. The Switch version offers 8-player online play.
Mario & Sonic At The Olympic Games Tokyo 2020
Mario & Sonic At The Rio 2016 Olympic Games
Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.
You will need Nintendo Online (must be 18 to purchase, but can be any age to use) to play online with Nintendo Switch.
Rated PEGI 7 for non-realistic violence. When hit in boxing or karate, bright lights flash and the characters let out a grunt of pain. When downed, characters lay motionless on the ground for a short amount of time before trying to get back up. There are never any injuries visible on the characters' bodies, and reactions to some of the attacks are slapstick in nature. All the characters are cartoony and child-friendly in design.
ESRB EVERYONE 10+ for cartoon violence.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.
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