Mortal Shell Review
Posted: 3 months ago.
Progress is blocked by enemies that often look grotesque and always offer a difficult battle. You must learn both the right reactions and strategies of the combat to proceed. Only commit your sword when an opportunity opens. Calculate parries to unleash devastating counterblows.
Like the Demon's Souls and Dark Souls games, the enjoyment here is taking on a hugely difficult task and persevering when you inevitably die and loose substantial progress.
Rated PEGI 16 for drugs and violence. The level of violence varies, from moderate sword play with little in the way of physical responses, to more realistic scenes in which characters are beaten, slashed, impaled and caught in traps. There is sight of blood although little injury detail to human characters. More graphic injury detail does occur when demonic creatures are involved. For example, one enemy rips off its own head to use as a weapon, leaving a bloody stump, and others explode upon defeat. The player is also able to rip organs from the bodies of certain enemies, sometimes accompanied by large showers of blood. The player is prominently shown consuming a bottle of 'moonshine' in order to gain an increase in resolve, albeit at the expense of their own health.
ESRB MATURE 17+ for Blood and Gore, Violence. Players use swords, war hammers, and axes to attack and kill enemies in melee-style combat. Battles are accompanied by sword slashing sounds, screams of pain, and blood-splatter effects. A handful of sequences contain more dramatic depictions of blood and gore: an enemy removing its head and throwing it at a man; characters reaching in and pulling out organs from creatures' bodies; a close-up of a humanoid slowly removing bloody swords from its chest. Some environments depict large blood stains on the ground, and one area depicts a large pool of blood-like liquid.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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