Posted: 9 months ago, last updated 3 months ago.
The game uses your drawn responses to the psychological questions to model a mountain, floating in space, surrounded by a small sphere of the atmosphere. You can then explore the structure not interact in other ways.
As you watch, the mountain slowly revolves as time passes quickly through day and night and the seasons change. Snow falls and then melts, flora and fauna spring up and wither away. There is even some occasional dialogue where you hear the "thoughts" of the huge mass.
After around fifty hours while the game has been running, the mountain meets its fate when it crashes into a passing giant star, ending the game, at which point the player can start the game over with a new mountain.
Mountain costs just £1/$1. A new version, Mountain 2, has recently been released and offered as a free update to existing owners of the original game.
No ratings available for this game.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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