Octopath Traveler Review
Posted: 5 weeks ago.
Set in the mystical realm of Orsterra, the main story follows eight main characters: Ophilia, Cyrus, Tressa, Olberic, Primrose, Alfyn, Therion and H'aanit as they each complete personal quests, be it a new purpose and meaning, revenge, or a search from an ancient tome. After playing through each of the stories, all eight heroes intertwine and they must band together to defeat a fallen god called Galdera, who was locked away in the Gate of Finis by the other twelve gods, and stop him from unleashing terror across the world.
You explore the land as you progress through the story, and interact with characters. You choose whether to be a rogue or noble, each path has benefits and drawbacks. Rogue actions, for example, can be used regardless of the level of your character, but can hurt your reputation in a town, and may eventually prevent you from doing anything in that town. Noble actions can only be used if you are of a high enough level and wealthy enough, but never fail. By interacting with characters, you can perform side quests and advance your story more quickly.
The game's combat uses a turn-based system. While it's easy to grasp, to beat harder enemies you'll need to learn their weakness and experiment with different attacks. You can also obtain boost points that can stun your enemies and give you an advantage.
Octopath Traveler matches its unusual looks with layered character stories to create a game that touches on a range of themes: loss, purpose, inspiration or rescue. But it's how these stories and themes come together by the end of the game that is most satisfying. Facing the final showdown, with all eight characters fighting side-by-side for the first time is surprisingly emotive and speaks to the importance other friendship with people different from ourselves.
Players: This is a single player game.
Rated PEGI 12 for Bad Language and Sex. Sexual scenes include dialogue relating to women being sold into and working in brothels, and sexual innuendo.
Rated ESRB TEEN for Blood, Fantasy Violence, Mild Language, Suggestive Themes and Use of Alcohol. Combat is turn-based, with players selecting attack moves from a menu. Characters use swords, spears, and magic attacks (e.g., ice spikes, fireballs) to defeat enemies; battles are highlighted by cries of pain, impact sounds, and light effects. One boss character is depicted with a bloody sickle and a bottle of blood; a pool of blood also appears in a cutscene. A handful of female characters wear outfits that reveal large amounts of cleavage; the dialogue also contains suggestive material (e.g., “That naughty mouth of yours belongs to me. Put it where it belongs...” and "Master...go pleasure yourself."). One sequence requires players to spike a barrel of wine and give it to others; another scene depicts a slurring, hiccupping man called “Crest-bearing drunk".
You can save at any time, and the game automatically saves at the beginning and end of each level. Although some of the game is voice acted, much of the dialogue only appears as text, which appears black set against a pale yellow background, but is in a retro, blocky font and is quite small, so some may struggle to read it. When a character is speaking, a large speech bubble indicates it. Some of the dialogue uses old English terms like "Thou", "Didst" and "Needeth", but dialogue is only manually forwarded, so you have as long as you need to read it. Because of the text, the game is easily playable without sound.
Our Octopath Traveler Accessibilty Review details 20 accessibility features:
DifficultyCognitive Pressure: Reaction-Time Not Critical
Cognitive Pressure: Low Pressure
Cognitive Pressure: Save Anytime
Assistance: View Control Mapping
ReadingReading Level: Extensive Complex Reading
Text Visibility: High Contrast Text
Subtitles: Any spoken content has subtitles
Captions: Speaker Indicator
Voiced: Some Dialogue is Voiced
NavigationHead-Up Display: Game Map
ControlsGamepad: Multiple Buttons & Two Sticks
Mouse And Keyboard: Mouse and Keys
Motion: Motion Controls Not Required
Remap Controls: Remap Buttons
Remap Controls: Remap Mouse and Keyboard
ImageVisibility: Bright Colourful Palette
Audio Cues for Visual Events: Audio Cues for Visual Events
Colour Options: Colourblind friendly
AudioPlay Without Hearing: Play Without Hearing
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