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Outward Review

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Posted: 16 months ago, last updated 4 months ago.

Author: @GeekDadGamer and Jo Robertson.


Outward is a fantasy adventure focused on an ordinary character surviving against the odds. There's a focus on realism rather than superpowers or magical abilities. You have to look after your warmth, hunger, fatigue, illness, and thirst as well as the more common battling monsters and collecting gold.

This makes it a challenging game that isn't for everyone but persevere at developing your character, a large amount of travelling by foot and gaining competency and this offers a rare and rewarding co-operative role-play adventure. It has some rough edges, being from a smaller team, but if the game clicks these don't matter.

If you die in battle, you may be imprisoned by enemies or, if you have developed suitable relationships, brought back to safety by other game characters. You lose progress and equipment if you die without help, but you can save your progress frequently.

Obtaining weapons, learning spells and other advancement is intentionally difficult to achieve. The game aims to create a sense of powerlessness and caution as much as the call to adventure. Skills and stat increases must all be earned by completing quests or paying experts to receive training.

Quests have multiple outcomes, and success or failure can permanently affect the game world and how the story progresses, such as a character being convinced to stay in a faction, or an important city being permanently destroyed if the player fails to kill certain characters.

You play as an inhabitant of the city of Cierzo, shipwrecked off the coast of your home city. You are tasked with paying a family dept in five days, before choosing whether to walk away from your bloodline by joining the Holy Mission of Elatt, join a new family by helping the Blue Chamber Collective, or turn your back on the patriarchal system through the Heroic Kingdom of Levant. Which of these three factions you choose determines how the game unfolds and your part in it.

DetailsGame Details

Content Rating: PEGI 12

Release Date: 26/03/2019

Platforms: PC, PS4 and Xbox One

Genres: Action, Adventure, Fighting, Narrative, Open World, Role-Playing and Simulation

Accessibility: 8 features

Developer: @NineDotsStudio


Duration: This game will take between 50 hours and 75 hours to complete. The game can take longer depending on proficiency and how far from the beaten track you stray.
Players: You can play with 2 players in the same room and up to 2 players online. Split-screen on one system or two players online.


Outward usually costs £34.99 to £53.99.


XBox Store Xbox One £34.99
PlayStation Store PS4 £34.99

Outward: The Adventurer Bundle

PlayStation Store PS4 £53.99
Additional in-game purchases are offered for items that enhance the experience.  

You will need PlayStation Plus (must be 18 to subscribe, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4.
You will need Xbox Live Gold (must be 18 to subscribe, then configure family accounts for younger players) to play online with Xbox One. Additional content can be purchased.
  • Soroboreans Expansion: Adds new Skills, Enchantments, New weapon type (The Gauntlets) and terrifying Dungeons and blood-thirsty creatures. The level of corruption affects you in different ways. New Skill Trees and Status Effects. New dungeons with great rewards await those who venture forth within the depths of these deadly, mysterious and interconnected tunnels.
  • Pearlbird Pet and Fireworks Skill: Adds the ability to use fireworks and a pet for your travels.

Age RatingsAge Ratings

Content Rating

Rated PEGI 12 for frequent scenes of mild violence, scenes which some player may find disturbing, and use of mildly offensive language. Violence consists of close confrontations between your player and other people and creatures out in the world. Players are armed with a variety of weapons which they can craft themselves. Attacks deal damage by numbers represented on a life bar. Some blood but no injuries are shown and when a character’s life bar is depleted, their body falls to the ground to be looted by the player. When the player is defeated, they wake up again at their nearest camp.

There are multiple dead, human bodies littered throughout the game. While not depicting any wounds, some of these are covered in blood and may be disturbing to some players. Mild language includes the word ‘*!@?*’.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

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The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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