Overcooked (Series) Review
Posted: 14 months ago, last updated yesterday.
They all offer a similar experience, although the second game adds new places to cook and new recipes and the ability to throw food. Also, Overcooked 2 can be played online with friends and family. Overcooked! All You Can Eat is a delicious blend of Overcooked, Overcooked 2 and all DLC remastered and playable in 4K on PS5 and Xbox Series X.
View our choice of games like Overcooked. This game is good if you want to:
Players: You can play with 4 players in the same room and up to 4 players online. Overcooked 2 and Overcooked! All You Can Eat supports online multiplayer but the original Overcooked doesn’t. You can play two people in one place on one system with two people in another place on their system. You can have two players use half a controller each. You can control the game with one hand using one half of the controller.
Cross-Play: Play between Xbox, PlayStation, Switch and PC.
- Carnival of Chaos
- Night of the Hangry Horde
- Campfire Cook-Off
- Surf 'n' Turf
- Too Many Cooks
You can purchase a Season Pass for Overcooked 2! to access all these. Overcooked! All You Can Eat includes both original games and all their relayed purchased content. This game is free with Xbox Game Pass. This game is free with PlayStation Now. This game is free with Origin Access.
This game has been rated ESRB EVERYONE.
Rated PEGI 3. The examiners report expands this rating with the following: The player needs to fend off a horde of zombified pieces of bread, which have red glowing eyes. In the intro cutscene, thunderclaps and lightning is present. This can be scary to some children.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.
Overcooked! All You Can Eat bas added an assist mode offers Increased Round Timer, Increased Score, Increased Recipe Time Limit as well as switching off recipe timeouts. It also adds dyslexia friendly text and colourblind friendly mode with symbols as well as colours to identify each chef.
You can remap the PC controls but not on consoles.
The whole play area is usually in view and any event out of view is indicated with visual signs in the direction of noise/incident.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Customise Difficulty: Customise different aspects of the game.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse and Keys: Can play with mouse and multiple keys.
Remap Buttons: Re-map all buttons/keys.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Adjust Head Up Display: Remove or resize head-up display to remove distraction and make more visible.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Visual Depiction of Directional Audio: Indication on screen with arrows, icons, located colour splashes and the like, to show where directional audio for damage, footsteps, environmental or way-finding sounds are coming from.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). PlayStation 5 has a range of system-wide accessibility settings. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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