Pode

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Posted: 12 days ago, last updated 9 days ago.

Author: @gweronimo and Andy Robertson.

Overview

Pode is a co-operative puzzle game, where two players on the same system can use different abilities to help each other unlock new areas of a beautiful world and advance a cute little story. It's a good game if you like combining abilities in clever ways and solve puzzles with a friend, but it can also be played by a single player by switching back-and-forth between the two main characters.

This game tells the story of a little rock that's trying to help a fallen star find its way back home. It's set in a stylized world with a relaxing atmosphere (music by Austin Wintory of Journey and Abzu fame) and beautiful art inspired by traditional Norwegian culture. Also, while progressing through the game you make a barren landscape turn lush with vegetation and crystalline growth.

The overall theme of this game is one of wonder, friendship and playful helpfulness, with a strong emphasis on positive actions.

Details

Release date: June 2018, updated in 2020

Platforms: Nintendo Switch, PC and PlayStation 4.

Genres: Adventure, Platform and Puzzle.

Developer: @HenchMangoon

 

Tips

Commitment

Duration: This game will take between 5 hours and 6 hours to complete.
 
Players: You can play with 2 players in the same room, but you can’t play it online.

Costs

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age Ratings

This game has been rated PEGI 3+.


This game has been rated ESRB EVERYONE.

Accessibility

Accessibility for this game is as follows:
Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.

Assistance

View Control Mapping: You can view a map of controls during play.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

No Reading: No reading is required.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Motion Controls Not Required: You don’t need motion controls to play the game.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Large Game Elements: Game characters and other elements are large and distinguishable.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Visual Cues for Audio Events: Text or other visual indicators of audio events.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping)... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson and @gweronimo


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Similar Games

The following games are like Pode. They address a similar topic or offer a similar way to play. They are good options to play next and also good alternatives to Pode for younger age ratings.

Pode is in These Lists

In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Pode in the following lists:

Commit No Violence

While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.

Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.

We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day curated by James Batchelor.
 

Work Together to Thrive

Play is more fun when it’s shared. This is as true about video games as it is when building a massive sandcastle on the beach or playing hopscotch in the playground. Finding brilliant team games is a great way to involve more people in the fun and share the experience together as a family. More experienced players naturally help novices contribute to the team.
Along with teamwork, the games I’ve selected here use the fact that players are all sitting next to each other.

These are games where players take on different roles in order to complete unusual tasks. The fun is often as much about the conversations (and arguments) that happen in the room as what’s happening on the screen.
 

Be A Good Neighbour

In this list, provided by the LTN (Love Thy Nerd) editors, we bring together video games that have the potential to offer more than entertainment. It starts with 12 with a challenge us to be a good neighbour, and follows with others added over time. LTN exists to be the love of Jesus to nerds and nerd culture, you can read more about them on their website.

"What if video games have more to offer than just an exciting diversion into a digital battlefield, fantasy war, or alien invasion? While these types of games are certainly the loudest and most financially successful, there are a growing number of games asking important questions about life, the human condition, and even God."

"Our list is not 'Christian' games, but rather a list of games that pose important spiritual questions to those who play them. These are games that provide us with the opportunity to consider what a truly 'spiritual' life looks like by encouraging us to have empathy for the suffering, love for our neighbours and our enemies, and an imagination vivid enough to contemplate a better world."

Journey's understated yet deep mythology, lack of guidance and mysterious ways it brings players together will have players thinking about the course of their own lives. Dropsy is, on the surface, a silly point-and-click adventure game about a creepy but misunderstood clown, dig deeper and you’ll see this a game that challenges players to love everyone, even their enemies. Kentucky Route Zero is at its core, about rediscovery, of adventure-game mechanics and modernist aesthetics, of a more spiritual outlook on the physical world.

Gris is a platformer about the stages of grief that highlights the indelible impact of our most sacred relationships. That Dragon, Cancer is a game where Ryan and Amy Green share their grief and their hope by drawing us not only into their lives but into the common grace of the Christian faith. Myst, one of the best selling titles of all time, is a puzzle game about the beauty and mystery of creation. Brothers: A Tale of Two Sons is a game about the spiritual impact our most precious relationships have on us. Wandersong is a game about transforming the world with music. Heroism isn’t measured in bulk or recognition but in the melodic tones of compassion and kindness. The Last Guardian confronts us with our own self-centeredness and challenges us to give rather than merely take.

Pyre is a game about mercy that deconstructs player’s perceptions of winning and losing, encouraging them to see and meet the needs of those who are oppressed. My Child Lebensborn is a game that challenges players to care for a child born into a fascist regime--this is a game about the power of empathy. Celeste strikes at the centre of what it means to be a person in all of our messy humanity a wonderful reminder that even when we fall, we are lifted up again through redemptive love, forgiveness, and grace—both for ourselves and for one another.
 
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