Pokémon Cafe Mix Review
Posted: 4 months ago, last updated 6 weeks ago.
Your aim is to collect enough of a particular item by linking it together, to then be able to deliver it to a customer. Some challenges involve clearing extra items. As you progress with successful orders you can upgrade your café to attract more types of Pokémon as staff who help and make the puzzles easier.
In addition to recruiting more Pokémon staff members and growing your collection of menu items, the café itself will expand as you play! Getting new tools or having areas added to your café may even draw in more customers. All the action in Pokémon Café Mix unfolds in a playful art style that brings out the cuteness of your Pokémon pals and patrons. It’s time to become a café owner, solve puzzles, and bring joy to Pokémon patrons.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
Speaker Indicator and their Tone: Captions indicate who is speaking and their tone.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
One Motion Targeted: Play with touchscreen, tap and swipe or hold gesture.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Flashes: No flashing strobe effects or you can disable them.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Android has accessibility settings including ways to navigate and interact, although not all games support this. Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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