Posted: 19 months ago, last updated 12 months ago.
You interact and manipulate your potions physically using the different tools in the kitchen. You drag ingredients into the cauldron, cranking the bellows, stir the soup and even throw your potions around the shop.
It starts off seeming like an educational game about making potions. It's much more fun than that though. The brewing of potions acts as a means of exploring a map. Each ingredient has a predetermined path, a little like chess pieces. You can string them together in a potion to get to the location you require. In addition to the combinations you can also dilute and pause reactions to access hard to reach spots on the map.
As you craft useful potions you can name them for later use and sell them to the townsfolk you meet. Each day customers arrive in your store looking for solutions to their problems. How well you help or hinder them results in consequences for you and the story. Do well and you can attract guilds, befriend notable figures (or feud with them), gain riches and influence.
There is also a lite farming aspect to the game. Here, instead of buying the leaves, flowers, berries, roots, fruits, minerals, and mushrooms from traveling merchant you can grow your own. You can even brand your potions with custom bottle shapes, labels, icons, and colours.
We haven't documented accessibility features for this game yet. Our Potion Craft Accessibility Report details system-wide settings that may help, and suggests similar games with accessibility features. Tweet the developer (@TinyBuild) to let them know about our Accessibility Questionnaire.
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