Pushy and Pully Review
Posted: 11 months ago, last updated 8 weeks ago.
The levels are all time-limited which can raise the tension. You have three lives to beat each stage, and the games saves your progress once you have beaten the boss level in each world. You can replay previously beaten stages at will.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
No Reading: No reading is required.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
1 Button & Single Stick: Can play with button and stick.
Mouse and Keys: Can play with mouse and multiple keys.
You can customise the controls for the game as follows:
Remap Buttons: Re-map all buttons/keys.
Remap Sticks: Remap the stick controls to buttons/keys.
Remap One Action to Multiple Buttons: Map multiple buttons to a single action.
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
No Flashes: No flashing strobe effects or you can disable them.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
Supported by PlayabilityInitiative
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