Puyo Puyo (Series) Review
Posted: 7 months ago, last updated 7 weeks ago.
Puyo Puyo Champions has 24 characters each with their distinct playstyle and patterns. You can also personalize your in-game profile image, with over a hundred different player characters. It includes a choice of puzzle mechanics from Puyo Puyo Tsu and Puyo Puyo Fever.
Puyo Puyo was first released in 1992, recent versions of the game include the following:
- Puyo Puyo Tetris (2014)
- Puyo Puyo Chronicle (2016)
- Puyo Puyo Champions (2018)
- Puyo Puyo Tetris 2 (2020)
Puyo Puyo Champions has recently added a Spectator mode to watch matches between other players online and send support stamps before a match.
Players: You can play with 8 players in the same room and up to 2 players online. Multiplayer is the main focus of the game and can be played locally on the same device or via Wifi or online. You can play casually or competitively in one-vs-one battles. Tournament play is a local multiplayer mode for up to 8 players, featuring a single-elimination tournament. Lessons is a single-player mode for learning the basics of the game and training. Challenges is a single-player test of skills
Colour Adjustment let you choose colour calibration for Trichromatism, Protanopia, Deuteranopia, and Tritanopia as well as adjust colour strength. Game Speed option lets you pick normal, 2/3 and 1/2 speed Changing this setting does not affect how a match starts and ends, the fall speed of Nuisance Puyo, or Quick Drop time. In addition to the "Comeback Assist", there are Settings that offer Sweet, Super Sweet or Auto Play. This enables the computer to automatically perform up to 10 drops once you have done 5 of your own.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Adjustable Between Levels: You can adjust the difficulty between levels/rounds.
Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Simple Minimal Reading: Minimal reading is required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
1 Button & Single Stick: Can play with button and stick.
Mouse and Keys: Can play with mouse and multiple keys.
Select Preset Controller Mappings: Select preset button layouts.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
High Contrast Mode: You can adjust the contrast of the game to be high-contrast, or the game already has high contrast visuals.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Colour adjustments: Adjust colours of characters or game elements for greater visibility
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Customise Audio Levels: Control volume levels of specific events and elements in the game.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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