Posted: 12 months ago, last updated 9 days ago.
Each Rite has two opposing teams at each ends in three vs three matches. Controlling each character in turn, you aim to destroy the opposing team's pyre by launching a single glowing orb at it. Like other video game sports, there are various rules and mechanics to perfect and the characters have various skills that aid them like dashes or long-range projectiles.
It's an unusual combination of a deep (and verbosely written) fantasy world and a real-time sports challenge. You navigate the world by making decisions in the branching story that sees you meet, recruit and develop characters for your team. It creates a surprisingly emotional experience that is as peculiar as Dr. Seuss and as competitive as Rocket League.
Rated PEGI 7 for frequent scenes of mild violence. Violence consists of battle scenes involving two sides of three players firing auras at each other while trying to put out their pyre. No blood or injuries are shown.
ESRB EVERYONE 10+ for Fantasy Violence, Tobacco Reference, Mild Language and Use of Alcohol.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
View Control Mapping: You can view a map of controls during play.
Assistance With Controls: You can get the game to assist aiming, steering, reloading, jumping, running etc.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
Speaker Indicator and their Tone: Captions indicate who is speaking and their tone.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse and Keys: Can play with mouse and multiple keys.
Remap Buttons: Re-map all buttons/keys.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Customise Audio Levels: Control volume levels of specific events and elements in the game.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping)... read more about system accessibility settings.
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