Ratchet And Clank: Rift Apart Review
Posted: 4 months ago, last updated 2 weeks ago.
Play is similar to other Ratchet & Clank games, retaining the dodging, gunplay, bold collection and upgrading weapons. You mostly play as Ratchet and his sidekick robotic friend Clank. This time you also play as another Lombax, Rivet and her robot Kit.
Along with the extra protagonists, the game expands into new emotional territory. Kit is an anxious character who finds it difficult to connect with new people. They live largely in self-imposed isolation. Through the game we see Kit not only soften to the idea of not destroying everything, but also letting people in. It's not a big part of the game but one that strikes a helpful note for young players. It seems that even galactic, inter-dimensional heroes need encouragement and validation.
To progress you work your way through diverse stages, defeating enemies as you go and solving some simple puzzles to open doors and access lifts. You can use a wide variety of weapons and gadgets that help you traverse obstacles to get to mission objectives. New to this game is the fast switching between different areas, planets and other worlds during gameplay. This multi-dimensional aspect enables players to revisit planets and characters from previous games. Only here they are changed in some way, in their different parallel universes.
The game uses the PlayStation 5 Dualsense controller. Firing guns has a tactile feel as the controller triggers change in tension as you fire. You can also feel different "notches" as you pull them to decide between different types of attack.
Ratchet & Clank: Rift Apart is a lot of fun. It's a bombastic romp in blockbuster movie style. This not only offers children and parents a great game to play together but an exciting experience that is the perfect alternative to older rated adventures.
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The game also features a puzzle skip option, which allows you to not only bypass specific puzzle sections. It ensures you keep up with any dialogue you might have missed by offering a summary of what you would've heard during the puzzle as part of the confirmation process.
You can adjust how shooting works so you can toggle or hold shooting. There is also assistance for aiming to make targeting easier. The Auto-aim and Lock-on features ensure you can target the nearest enemy. Other combat options can also be switched from holds to toggles: Weapon Wheel, Melee Mode and Aim mode.
You can adjust how you move around to make it easier. The Ledge Guard ensures you don't fall off ledges. Auto Glide ensures you hover in the air when you need to. You can set movement actions to toggle or hold: Sprint mode, Swing mode, Speetle Boost mode. The Simplified Traversal option moves all traversal actions to a single button input. This includes Rift Tether, Swingshot, Phantom Dash, and Hoverboots.
Our Ratchet And Clank: Rift Apart Accessibility Report documents 26 accessibility features:
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