Rescue: Mayday Review
Posted: 8 days ago, last updated 7 days ago.
This is the prototype of a game designed to be an inclusive gaming experience for players with different levels of vision. Gameplay is based on the collaboration between two players who play asymmetric roles. One role (the Pilot) implies an entirely auditory challenge (blind accessible) and the other (the Engineer) implies a visual challenge. The game was designed as an inclusive game experience for players with mixed visual abilities.
Players: You can play this with 2 players online. Each player needs to download the game on their computer, and then select the same code when they start to be connected in the same game. If not in the same location, a means of communicating with each other is also important.
Skill RatingThis game is enjoyed by 9-12 year-olds as it's a good match for their ability and maturity.
Pilot Role: can be played without sight. It is controlled either through mouse and keys or keyboard alone. The game provides this player with Audible Directional Cues that they need to communicate to the other player. The game narrates the direction you are facing and provides ongoing audio cues to aid your rescue of civilians. It also narrates how much water remains to extinguish fires.
Engineer Role: can be played without hearing. It is controlled through mouse alone. It depends on the interaction with visual elements.
When you start the game you are prompted to turn on/off narrator, choose language. You then select control scheme when you start the game.
Our Rescue: Mayday Accessibility Report documents 34 accessibility features:
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