Riverbond Review

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Posted: 9 months ago, last updated 7 weeks ago.

Author: @GeekDadGamer.

OverviewOverview

Riverbond is a frantic adventure in a blocky world. With four people on one system you take on an adventure to defeat evil and free the charming citizens. It's a brawling game with the emphasis on fun and over the top cartoon combat.

Part of the novelty is how it looks like Minecraft but plays like an arcade fighting game. The action is fast and responsive with different weapons wreaking havoc on everything from enemies to the environment like in Lego games. Topple massive towers with a swoosh of your sword, get trigger happy on mobs of enemies, and explode environments into colourful bursts of pixel goodness.

There are an array of characters from allies to enemies. And you can choose from over 50 weapons to suit your play style and triumph over evil.

DetailsGame Details

Rating: PEGI 7+, ESRB EVERYONE 10+

Release Date: 10/06/2019

Platforms: Mac, Nintendo Switch, PC, PlayStation 4 and Xbox One

Genres: Action, Adventure and Fighting

Developer: @Cococucumberco

CommitmentCommitment

Players: You can play with 4 players in the same room and up to 4 players online. You can play on your own or with four people on the same system. Players can join and leave as they want which make it good to play in a busy family.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

This game is free with Xbox Game Pass.

Age RatingsAge Ratings

This game has been rated ESRB EVERYONE 10+.

 

Rated PEGI 7 because it features non-realistic looking violence towards characters which although human are not very detailed and violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures.


Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

Accessibility for this game is as follows:

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Assistance

View Control Mapping: You can view a map of controls during play.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

High Text Contrast: Text colour contrasts to background.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse and Keys: Can play with mouse and multiple keys.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

No Screen Shake: No screen shake effect or this can be disabled.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Visual Cues for Audio Events: Text or other visual indicators of audio events.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @cococucumberco


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