Sackboy: A Big Adventure Review

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Posted: 13 months ago, last updated yesterday.

Author: @GeekDadGamer and Jo Robertson.

OverviewOverview

Sackboy: A Big Adventure is running and jumping game. It's a spinoff of the LittleBigPlanet series and follows Sackboy and three friends as they explore, collect and battle their way through a fantasy world.

Unlike the LittleBigPlanet games, this is a fully explorable three dimensional world. As you progress you follow a story of the dastardly Vex kidnapping Sackboy’s friends. You set off on a whirlwind caper through snowy mountains, dense jungles, dank underwater realms and even dark space colonies.

It's a fun game to play with the family not only because of the four player mode but because of the Pixar-like story it tells. On PlayStation 5 it's fast loading and supports the new DualSense controllers haptic feedback.

DetailsGame Details

Content Rating: PEGI 7

Skill Rating: 8+ year-olds

Release Date: 12/11/2020

Platforms: PS4 and PS5

Genres: Action, Adventure, Platform and Puzzle

Accessibility: 31 features

Developer: @MediaMolecule

CommitmentCommitment

Duration: This game will take between 12 hours and 16 hours to complete.
 
Players: You can play with 4 players in the same room and up to 4 players online. Online multiplayer and support of saves from PlayStation 4 to PlayStation 5 to be added in the future. You need 4 DualSense controllers to play with four players on PlayStation 5.

CostsCosts

Sackboy: A Big Adventure usually costs £59.99 to £79.99.
 

Sackboy: A Big Adventure

PS5 £59.99
PS4 £59.99

Sackboy: A Big Adventure Digital Deluxe Edition

PS5 £79.99
PS4 £79.99
 
Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.  

You will need PlayStation Plus (must be 18 to create, then create sub-accounts for younger players who need be set as 13 or older) to play online with PlayStation 4 or PlayStation 5.

Age RatingsAge Ratings

Rated PEGI 7+ because it features non-realistic violence in a child-friendly setting or context, violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures, and pictures or sounds likely to be scary to young children. Violence is always directed at fantasy characters. Violence is cartoon-like in nature, as are reactions to it. For example, enemies disappear in puffs of smoke when defeated and the player’s character falls down and floats up like a ghost when defeated. The colourful visual style makes any violence less disturbing.

The game also features some boss-fights, most of which pit the player against huge monster-like creatures. These boss-monsters can be somewhat frightening, most notably the game’s antagonist, Vex, a giant jester-like doll with huge glowing eyes. The design could scare young children.

ESRB EVERYONE for Mild Cartoon Violence and Mild Lyrics. Players traverse platform environments, collect various items (e.g., bubbles), and battle whimsical enemies (e.g., fabric bulls). Players can defeat enemies by jumping on their heads, smacking them, or pulling their tails; enemies sometimes get stunned with “dizzy stars,” or disappear in a cloud of confetti and smoke. One song contains the word “damn.”


Skill Rating: This game is enjoyed by 8+ year-olds as it's a good match for their ability and maturity. The simple controls and multiplayer nature of this game make it an ideal early platforming challenge. Older players can help youngster progress, but they will still feel like they are participating meaningfully.
 
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.

AccessibilityAccessibility

Overall the game ranks fairly well for accessibility, it has clear tutorials for individual moves which you can access at any time via the start menu. For a platformer the pace of the game is slightly slower than most, although being a platformer, timing is important as moving enemies and spinning platforms are common.

The games remapping is fairly extensive, only lacking the ability to remap the joysticks to buttons if needed.

There is an overworld where you can use all of your moves which makes for a great practice area as there are no enemies or time limits.

The game is designed with visual interest in mind, as such, the levels are colourful and characterful, this could however be an issue for players who find too much sensory information challenging.

You are able to give yourself infinite lives so that you can enjoy the game without having to worry about a dreaded 'Game Over' screen. There are also options to turn the games button presses and holds into either presses or holds depending on preference.

The game supports local and online multiplayer, however, I personally have not been able to test it.
 
Our Sackboy: A Big Adventure Accessibility Report details 31 accessibility features:


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