Posted: 3 months ago, last updated 6 weeks ago.
Play involves choosing one of the Gods to determine your powers then placing two workers on the board. Players take it in turn to move and then build (add a building piece to the city). This creates growing city scapes that you can move your characters up and down one level at a time. Getting one of yours to the top of a three-high building wins the game.
This simple gameplay is extended by the God powers which change the mechanics in fundamental ways. One power allows a player to win by jumping down from a two-high building. Another power enables you to move both characters any number of squares, while another lets you build an additional time.
The remarkable thing about the game is how these powers drastically alter the play, but in-spite of first impressions, are balanced to create nail biting show downs no matter the chosen combination. This not only offers variety but also gives lots of reasons to keep playing with different powers.
- Play one round with two players and no God powers.
- Play one round with two players and some of the basic God powers as outlined in the manual.
Play Time: This game will take between 15 minutes and 20 minutes to complete.
You can play this game in the following styles:
This has been enjoyed by families in the following styles:
8+ year-olds usually have the required skill to enjoy this game. Although you can understand how to move characters and place buildings, you do need some skill to think ahead and plan ways to construct situations that lead to winning.
Our Game Pathways reveal how 8-year-olds play this game:
- 8-year-old: Learning to Reflect
Content RatingWe rate this suitable for 3+ years-olds.
- Santorini Golden Fleece adds more Gods and a Golden Ram that temporarily imbues players with an additional God's powers.
- Santorini New York offers a modern day setting and Roles rather than God powers.
This report applies to the latest version of Santorini. Older versions may have different accessibility profiles.
The game is very nearly playable by the fully blind, although it would be necessary to replace the player tokens with an alternative that allows ownership to be determined by touch. That would have no impact on the playability of the game. Everything else is very tactile.
Report informed by Meeple Like Us assessment which offers an extended review.
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