Posted: 18 months ago, last updated 3 months ago.
There are a wide variety of weapons that make combat fast and frantic. Ranging from the dependable Blunderbuss to the heroic Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction. Each weapon comes with its own unique mechanics, encouraging wildly different play styles.
From traditional favourites such as Deathmatch, Capture the Fun where players compete to hold a pinata for the longest, to the completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon.
In the spirit of the best arena shooters, you’ll spend time traversing 11 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly. Each map is designed with colour-coded areas as well as plentiful landmarks that allow you to quickly locate other players without being able to actually see them.
There are loads of ways to customise options so you can play the game however you want! Choose which weapons are allowed, adjust player attributes, victory conditions, penalties and more. To really mix it up stack on some Mutators such as hyper mode, low gravity, flappy jump or the iconic Australian Edition.
This game has been rated ESRB EVERYONE 10+.
Rated PEGI 7 because it contains violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and violence against humans that is not shown but is implied. The examiner's report expands this rating with the following: Only when you shoot an opponent will his body become visible, thus the violence is implied and not actually shown on screen. This body is subjected to the physics of the game and falls in a rag doll fashion to the ground.
The characters you control are assigned randomly (and sometimes vary during one play session). They always have a humanoid appearance, but are not always human. Sometimes you’re playing as a man-chicken, a skeleton, fish head with legs, or a human with a big old diving helmet on. The characters aren’t textured and consist of one solid colour, making them even less ‘real’.
The game features an extensive list of modifiers (options that alter the gameplay a bit). For instance, there is a low gravity setting, baby mode (small character), etc. One of these modifiers is called ‘show characters’. When this mode is selected, nobody is invisible anymore. Important fact; the characters can be seen, but aren’t animated! You see a floating gun with a ragdoll character attached to it. When shot, the character falls to the floor like during regular gameplay.
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